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QD3D 77 - Call Q3View_GetWorldToFrustumMatrixState Only In A Rendering Loop (11-July-97)


Q I'm calling the Q3View_GetWorldToFrustumMatrixState function at various times outside my rendering loop. Sometimes the function returns what appears to be correct data, while other times it seems to return garbage. Is this a bug?

A No. The Q3View_GetWorldToFrustumMatrixState function may only be called from inside a rendering loop.



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